THE 2-MINUTE RULE FOR RAY OF SICKNESS 5E

The 2-Minute Rule for ray of sickness 5e

At 2nd level, an Artificer gains the ability to imbue mundane objects with magic throughout the usage of infusions. Infusions are certain magical effects that you could attach to items for the duration of a long rest."Today the Lord will deliver you into my hand, and I will strike you down, and I'll give the dead bodies of the host from the Philist

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